Css Source Textures



A general repository for the reference images used for the textures in Valve's titles. Find one? Add it to the page, and put your name in the credits.

  • 1Half-Life 2
  • 2Counter-Strike Source

Half-Life 2

Textures

Counter-Strike: Source CSS Texture's for Garry's Mod. Items (8) Subscribe to all. Unsubscribe from all. CSS Textures 8/8. Created by Twitch HellBz. Download the textures (css.zip) file from the first section Step 2. Find the css.zip file in your download folder and extract it by right clicking on it and pressing 'Extract All.' Then 'Extract' on the next window, or 'Extract here' using WinRAR.

Although this rediscovery is fairly recent[1], information about Marlin's role in Half-Life 2's textures is present, dating back to 2007[2].

Marlin Studios Pack 2

Subtitled 'Rustic Exterior Textures', it contains a variety of wood, rust, metal and concrete exterior textures. It is unclear when this is released, although the earliest archived version of March 1, 2000[3] shows it already released, with the fifth pack being the latest.

CreditsReference TextureOriginal texture
Liblung


Metalmetalwall043a


Marlin Studios Pack 7

Subtitled 'Great Textures of Europe', it is one of the most used of the packs, containing an array of European textures and a few unedited shots from the author's trip to Europe. The textures date back to 6/10/2000 and 9/27/2000, with the shipped HTML files in the base folder dating to 8/6/2000.

CreditsReference TextureOriginal texture
Bun


Brickbrickwall007a


Bun


Brickbrickwall017a


Bun


Building_TemplateBuilding_Trainstation_Template002n


Slartibarty + Bun


Building_Templatebuilding_template012l


H.Grunt


Compositebuildingset015a


H.Grunt


Compositebuildingset019a


H.GruntCompositebuildingset022a/b


?


Compositebuildingset035a


Bun


Compositebuildingset052a


H.GruntCompositebuildingset053a


H.Grunt


Compositebuildingset054a


H.Grunt


Concreteconcretewall015d


Bun


DecalsDecalmetalgrate014a


Slartibarty


DecalsDecalmetalgrate019a


Bun


Decalsdecalmetalmanhole004a


H.Grunt


Metalmetaldoor015a


H.Grunt


Metalmetaldoor036a


H.Grunt


Metalmetalfence007a


H.Grunt


Plasterplasterwall001g


Gmadador


Plasterplasterwall001h-j


Bun


Plasterplasterwall007a


H.Grunt


Plasterplasterwall007b


H.Grunt


Plasterplasterwall050a


CrazyBubba


Stonestonewall013a


Bun


Stonestonewall020a


H.Grunt


Stonestonewall021h


H.Grunt


Stonestonewall034b


H.GruntStonestonewall038b


H.Grunt


Stonestonewall038f


H.Grunt


Stonestonewall037c


Bun


Stonestonewall051a


H.Grunt


Woodwooddoor002a


Bun


Woodwooddoor003a


Bun


Woodwooddoor006a


Bun


Woodwooddoor016a


H.Grunt


Woodwoodshutters002a


H.Grunt


Woodwoodshutters003a


Bun


Woodwoodshutters004a


H.Grunt


Woodwoodshutters005a


Bun


Woodwoodwall017a


Envato

A rather strange appearance, considering the service started in 2008[4]. The textures here may have been imported from an earlier texture gallery.

CreditsReference TextureOriginal texture
Alex


Tiletilefloor011a


Counter-Strike Source

Css

Marlin Studios Pack 2

CreditsReference TextureOriginal texture
Liblung


modelscs_assaultwasher_box


References

Css Source Textures Download

Source
  1. 10/29/2018
  2. http://www.jonnyguru.com/forums/archive/index.php/t-1987.html
  3. https://web.archive.org/web/20000301153101/http://marlinstudios.com:80/home/home.htm
  4. https://web.archive.org/web/20080805190650/https://envato.com/
Retrieved from 'https://vcc.wiki/internal/w/index.php?title=Reference_Textures&oldid=6574'

Garry’s Mod (GMOD) Is a physics based sandbox game released on December 24, 2004 created by Garry Newman.

There Is no set game mode or goals to achieve. You can spawn objects, create contraptions and buildings, or create an entire custom game mode based on your own rules. The possibilities are endless.

While there Is no set objective In the standard sandbox of Garry’s Mod, the community has created and released their own game modes. Some of the most popular game modes are below.

Deathrun

Garry’s Mod Deathrun (GMOD Deathrun) Is a game mode where there are two teams. Essentially team 1 are the runners, and team 2 are the trappers. The runners objective Is to make It past all the traps and contraptions to the end. The trappers objective Is to properly time the release of traps to knock the runners out of the game.

DarkRP

Garry’s Mod DarkRP (GMOD DarkRP)Is a game mode where you simulate “real life”. You can choose to be a Police Officer, citizen, robber, thief, store owner, and more. You pick your role, and role play as If you were what you picked.

Prop Hunt

Garry’s Mod Prop Hunt (GMOD Prop Hunt)Is a game mode where there are two teams. The “Props” and the “Hunters”. The Props can transform Into any object In the map and must hide. The hunters must try to find the props and destroy them all before the time runs out.

Source

There are literally hundreds of other community created Game Modes you can choose from.

Garry’s Mod (GMOD) Has an average of 26,633 players online at any given time.

Paper Texture Css

A common problem people face Is texture Issues In Garry’s Mod. What’s actually causing this Is not having the CSS Textures (Counter Strike Source Textures). GMOD Runs on the Source Engine, therefor can take advantage of custom textures from any source game. FragBoss actually has a GMOD Textures fix so you can play the game to It’s fullest potential.

Counter Strike Source Css Texture's

As GMOD continues to advance and develop, we will update this page.